Chapter 8: Animating Position, Orientation, and Scale
Table Of Contents
Chapter 8: Animating Position, Orientation, and Scale
Understanding Animation and Time
Understanding Keyframe Animation
Key Fractional Times and Values
Figure 8.1
Graph paper with two positions marked and a straight line drawn between them.
Linearly Interpolating Positions and Rotations
Interpolating with Multiple Key Values
Figure 8.2
Graph paper with three positions marked and straight lines drawn between them.
The TimeSensor Node Syntax
The PositionInterpolator Node Syntax
The OrientationInterpolator Node Syntax
Experimenting with Shape Animation
Figure 8.3
An animation that moves a coordinate system and the cube built within it along a bouncing path.
Figure 8.4
An animation that rotates a coordinate system and the column built within it.
Figure 8.5
An animation that scales a coordinate system and the ball built within it.
Animationg Multiple Shapes using One Interpolator
Figure 8.6
One interpolator used to move three cubes.
Using Multiple Interpolators
Figure 8.7
Three interpolators used to rotate three bars.
Using Multiple Time Sensors
Figure 8.8
A group of three orbiting planets, each one using its own TimeSensor node to control its orbit time.